Resetting skills
Right, so...
Having dinged 220, it's time to have Upana settle down a bit. As has now become customary, it's time for a lotta twinking, something I've not really been doing on him for... well for ages, basically :P
Have pretty much all the symbiants gathered for him, qualities 250 and up. All of them requiring twinking to some extent to get in, so is quite a puzzle. Anyone been through this, I'm sure knows what I'm talking about. Else go take a look at any symbiant of quality level 250 or better, to get an idea ;-)
First of all though, I needed to clean out some skills. IP is severely cut short at 220, so really needed to scrape up every bit I could find. This included some skills that never should have gotten IP in the first place (hey, been a long life... :P), and some skills which have just gotten too high over time (due to increase in abilities, symbiant qualitities etc) and needed to be set back to a normal level.
All in all, I stripped Upana down to the bone, and here's the result.
All in all, Upana is now left with roughly 2.4 million IP to redistribute among his skills. And from the looks of it, he's gonna need them badly :-)
Just looking at some of the basics that there hasn't been IP to support, he's needing roughly:
Having dinged 220, it's time to have Upana settle down a bit. As has now become customary, it's time for a lotta twinking, something I've not really been doing on him for... well for ages, basically :P
Have pretty much all the symbiants gathered for him, qualities 250 and up. All of them requiring twinking to some extent to get in, so is quite a puzzle. Anyone been through this, I'm sure knows what I'm talking about. Else go take a look at any symbiant of quality level 250 or better, to get an idea ;-)
First of all though, I needed to clean out some skills. IP is severely cut short at 220, so really needed to scrape up every bit I could find. This included some skills that never should have gotten IP in the first place (hey, been a long life... :P), and some skills which have just gotten too high over time (due to increase in abilities, symbiant qualitities etc) and needed to be set back to a normal level.
All in all, I stripped Upana down to the bone, and here's the result.
Outdoor Adventuring
Cost: 925.0 ip
Base: 1130 points
Total: 1155 points
427340 IP have been returned to you for the reset of Adventuring!
Parry
Cost: 960.0 ip
Base: 841 points
Total: 871 points
306705 IP have been returned to you for the reset of Parry!
Nano-Bot Programming
Cost: 1052.0 ip
Base: 472 points
Total: 472 points
137772 IP have been returned to you for the reset of Nano Progra!
Psychological Modifications
Cost: 1044.0 ip
Base: 786 points
Total: 850 points
302220 IP have been returned to you for the reset of Psycho Modi!
Matter Creations
Cost: 1044.0 ip
Base: 788 points
Total: 885 points
302220 IP have been returned to you for the reset of Matter Crea!
Time and Space Alteration
Cost: 682.2 ip
Base: 587 points
Total: 684 points
128918 IP have been returned to you for the reset of Time&Space!
First Aid
Cost: 870.0 ip
Base: 928 points
Total: 928 points
314928 IP have been returned to you for the reset of First Aid!
Perception and Spotting
Cost: 896.0 ip
Base: 760 points
Total: 1360 points
250416 IP have been returned to you for the reset of Perception!
Breaking and Entering
Cost: 588.0 ip
Base: 497 points
Total: 497 points
86122 IP have been returned to you for the reset of Break&Entry!
All in all, Upana is now left with roughly 2.4 million IP to redistribute among his skills. And from the looks of it, he's gonna need them badly :-)
Just looking at some of the basics that there hasn't been IP to support, he's needing roughly:
- 400K IP to max Brawl
- 525K IP to max Fast Attack (which I might not do)
- 685K IP to max Nano Resistance
- 440K IP to max Computer Literacy (which isn't needed, but maybe 300k atleast)
- 56K IP to get Adventuring back to 750
- and then some loose change to get PM and MC back
So plenty to spend the points on, for sure. Anyhow, the reset is done. Upana has 5 IPR points left, so that's not too bad. Still room to make a few more changes along the way, if need be.
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